Armoured Fighting Vehicles in the Second World
War fell victim to anti-tank mines and projectiles fired from anti-tank
guns. Most of the latter relied upon kinetic energy to penetrate a
tank's armour. As such, the velocity of the shot was of crucial importance
and methods were evolved throughout the war to raise a projectile's
muzzle velocity, some by modifying the projectile, some by modifying
the gun. When a tank was hit by any of the variety of armour-piercing
rounds, much of the kinetic energy of the shot would be converted
to heat upon penetration, raising the internal temperature of the
tank. Aside from striking crew members, the projectile would frequently
ignite the fuel and ammunition carried inside the tank, causing it
to catch fire, or "brew up". Historian Donald Graves states
that crew members had, on average, about 15 seconds to get out once
hit. The destruction of their tank did not remove them from battle,
however, as it was "common practice on both sides to fire at
tank crews who evacuated shot-up vehicles" .
Larger tanks with heavier armour led to more powerful anti-tank
guns, as well as the development of a new type of projectile.
Instead of kinetic energy resulting from high velocity, shaped- or
hollow-charge projectiles relied on explosive chemical energy. When
such a projectile struck, "a fuse detonated explosive at the
end remote from the shaped cavity at the front of the round and .
. . created a jet of molten metal that would penetrate armour plate
and spray a mass of flame and melted metal fragments into the interior
of a tank. Hollow charge projectiles were ideal for low-velocity,
hand-held anti-tank weapons" such as the British PIAT
(Projector, Infantry, Anti-Tank), the American bazooka, and the
German Panzerfaust and Panzerschreck (Graves, p. 365). |